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The items should remain fully functional, however. If this mod is uninstalled, the upgraded items may become partially or entirely invisible because the upgraded visuals are part of the mod. It's up to mod developers to implement upgradeability for their items. This mod will not affect other mods' items, only vanilla weapons. You are given a single weapon at the start of the game, which can be upgraded later shortly before the final boss by completing a quest at the Ark in the Outpost.Increases the target level of the Weapon Upgrade Anvil (found at the end of the Ancient Vaults accessible after the main story has been completed) from 6 to 7, and makes all vanilla weapons and shields upgradeable.Īny items that you previously upgraded to tier 6 at the Anvil will remain at tier 6 however, you can take already-upgraded items back to the anvil and upgrade them again, which will only cost you the difference in essence. Novakid player characters, unlike other races, will craft firearms instead of melee weapons - this is the only way to obtain some of the weapons on this list.ĭue to design changes during development, some Unique Weapons are no longer obtainable through normal gameplay - these weapons have been omitted from this index.
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Also, some weapon types, such as whips and fist weapons are never procedurally generated and so are always Unique Weapons. Not all Unique Weapons were conceived this way - some are special drops from Bosses and weapons crafted by a player have fixed stats. Many Unique Weapons exist to meet the requirements of a Solarium-tier Pre-Order backer pledge, where the backer was entitled to design a weapon to be included in the final release. The tag "Unique Weapon" is also given in-game to weapons that do not fit a typical weapon type (such as Assault Rifle or Broadsword) but there are many of these more typical weapons that are also Unique but do not carry the tag due to engine limitations. Unique Weapons are specially designed weapons that are not procedurally generated, but have a fixed design - they will always have the same appearance, damage, fire speed, weapon tier and capabilities whenever they are found.
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